Rendering molecules with Povray
Povray is a is a high-quality tool to create 3d graphics. Here is my notes on rendering molecules and coarse-grained models. Ray tracing: global_settings { radiosity { count 60 always_sample on recursion_limit 2 error_bound 0.8 } } Texture: texture { pigment { bozo color_map{[-2 rgbt ][1.0 particleColor]} scale 0.25 } normal { bumps 0.3 noise_generator […]